Mirror Armor is Corviknight’s signature ability. Any time something would lower one of Corviknight’s stats, the drop is redirected to the source. This works on:
- IntimidateIntimidateabilityWhen this Pokémon enters the battlefield, the opposing Pokémon's Attack stat drops by one stage.Click to read more → on switch-in (the Intimidator’s own Attack drops instead)
- Sticky Web on switch-in (the Web setter’s Speed drops — though Web is rare in doubles)
- Stat-dropping moves like Charm, Snarl, Memento, Sweet Scent
- Secondary stat drops from moves like Crunch (Defense drop chance), Mystical Fire (Sp. Atk drop), Liquidation (Defense drop chance)
Why it’s annoying for opponents
Intimidate cores depend on chaining stat drops across the team — IncineroarIncineroarpokemonThe most-used Pokémon in Reg M-A. Defines doubles tempo with Fake Out, Intimidate on every switch, and Parting Shot pivots.Click to read more → in, Intimidate; Salamence in, Intimidate again. Corviknight breaks that pattern by punishing the chain.
If an opposing Incineroar tries to Intimidate the field, Corviknight bounces the Attack drop back, leaving Incineroar with -1 Attack instead of the user’s -1 Attack. The Intimidate strategy worsens the position.
What it doesn’t block
- Self-induced stat drops from the user’s own moves (Close Combat lowering Defense, Overheat lowering Sp. Atk) still happen normally.
- Status conditions (burn, paralysis, sleep) aren’t stat drops and aren’t reflected.
- Damage-dealing moves still hit normally — Mirror Armor doesn’t reduce damage.
Common pairings
Corviknight slots into bulky-offense or control teams that need a check to Intimidate spam. It also pairs with DefiantDefiantabilityRaises Attack by 2 stages whenever any of the Pokémon's stats are lowered — including by Intimidate.Click to read more → attackers (Bisharp, Pawniard) — opponents can’t Intimidate the Defiant user without giving Corviknight a free pass too.