Chlorophyll doubles the holder’s Speed stat while harsh sunlight is active. No action is required — the Speed boost applies automatically as long as sun is up.
In practice
A Pokémon with base 80 Speed effectively runs at base 160 under sun — faster than most Scarfed Pokémon in the format. This makes Chlorophyll users threatening the moment a sun setter enters the field, with no additional Speed investment required.
In Pokémon Champions, Venusaur is the primary Chlorophyll user in sun teams. Its base 80 Speed becomes 160 under sun, allowing it to outspeed and threaten almost everything in the Reg M-A format.
What triggers Chlorophyll
- DroughtDroughtabilityAn ability that instantly sets permanent sun when the Pokémon enters the field.Click to read more → (Torkoal, Groudon) — sets sun on switch-in
- Mega Charizard YMega Charizard YmegaSummons harsh sunlight the moment it Mega Evolves, boosting Fire moves for the whole team.Click to read more → — Drought activates when it Mega Evolves
- The sun lasts for 5 turns by default
Chlorophyll shuts off the moment sun ends — if the opponent switches in a Pelipper or Tyranitar, the Speed boost disappears that turn.
Why Chlorophyll matters for team building
Chlorophyll users pair naturally with Fake OutFake OutmoveA +3 priority Normal-type move that does small damage and forces the target to flinch — only usable on the user's first turn out.Click to read more → + Drought leads. The opener sets sun, the Fake Out buyer flinches a threat, and the Chlorophyll sweeper moves before everything at doubled Speed. It’s a reliable two-turn opening that applies immediate pressure.