← All Megas

Mega Evolution

Mega Skarmory

Stalwart ignores all redirection — Follow Me, Rage Powder, and Storm Drain don't work against it, so Mega Skarmory always hits exactly the target it chooses.

steelflying

Requires: Skarmorite

New ability

Stalwart

This Pokémon's moves ignore all redirection effects. Follow Me, Rage Powder, Storm Drain, and Lightning Rod cannot redirect Mega Skarmory's attacks. Its moves always hit the chosen target regardless of any opponent redirecting moves.

Champions exclusive: Mega Skarmory does not exist in mainline Pokémon games. This Mega was introduced in Pokémon Champions.

RedirectionRedirectionmechanicMoves like Follow Me and Rage Powder force all single-target attacks to hit the user instead of their partner.Click to read more → is one of doubles’ most powerful tools. Follow MeFollow Memove+2 priority redirection. The user becomes the target of every single-target attack opposing Pokémon use this turn, protecting allies.Click to read more → and Rage Powder force all single-target moves to hit the user instead of the intended target, protecting the partner. Many team compositions rely entirely on this mechanic. Mega Skarmory’s Stalwart completely ignores redirection — its moves always hit exactly where it aims, making the entire “protect your partner with Follow Me” strategy useless against it.

At 140 base Attack, Mega Skarmory hits hard. Iron Head (Steel STABSTABmechanicSame-Type Attack Bonus: a move deals ×1.5 damage when its type matches one of the user's types.Click to read more →, flinch chance) and Brave Bird (Flying STAB, recoil) are its main attacks. Steel/Flying is defensively strong with only three weaknesses: Fire, Electric, and Rock.

Spikes and hazard setting

Skarmory is famous for setting Spikes (entry hazards that damage opponents when they switch in). With Stalwart ensuring support moves can’t be redirected, Mega Skarmory can use utility moves without being thwarted by Follow Me.

Tailwind setter

Mega Skarmory can set TailwindTailwindmoveDoubles the Speed of every Pokémon on your side for 4 turns. Often paired with Prankster for instant priority setup.Click to read more → for the team. At 140 base Speed, it’s already fast — under Tailwind its Speed reaches a level where almost nothing can outpace the whole team.

What stops it