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Move

Aurora Veil

Halves both physical and special damage taken by allies for 5 turns. Can only be set while Snow weather is active.

Aurora Veil is an Ice-type status move that halves all incoming damage (physical and special) to the user’s side of the field for 5 turns — or 8 turns with Light Clay. It can only be used while Snow weather is active.

Why it defines Snow teams

Most screens (Reflect for physical, Light Screen for special) only halve one damage type. Aurora Veil does both at once, on a single turn of setup. That makes it dramatically more efficient — one turn buys 5 turns of full screen coverage on both sides of the damage axis.

It also stacks with the defensive boost Snow gives Ice-types (Ice-type Defense is multiplied by 1.5 in Snow). An Ice-type behind Aurora Veil can survive hits that would otherwise OHKO.

Common Aurora Veil setters

Counterplay