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Pokémon

Kingambit

The format's premier Intimidate punisher. Defiant turns every opposing Intimidate into a free +2 Attack — and Sucker Punch closes the door.

Kingambit is the cleanest answer to Reg M-A’s most-used ability. With DefiantDefiantabilityRaises Attack by 2 stages whenever any of the Pokémon's stats are lowered — including by Intimidate.Click to read more →, every time an opponent activates IntimidateIntimidateabilityWhen this Pokémon enters the battlefield, the opposing Pokémon's Attack stat drops by one stage.Click to read more → within Kingambit’s earshot — switch-ins, Parting Shots, Memento — Kingambit gains +2 Attack instantly. Given how heavily the format leans on IncineroarIncineroarpokemonThe most-used Pokémon in Reg M-A. Defines doubles tempo with Fake Out, Intimidate on every switch, and Parting Shot pivots.Click to read more →, that’s a free boost in roughly half the matches. The alternative ability, Supreme Overlord, scales late-game instead — +10% Attack and Special Attack per fainted ally, capping at +50% — earning Kingambit the cleaner role on bulkier teams.

Why it’s foundational

Defiant flips the format’s most common tempo tool. Incineroar, Salamence, and any other Intimidate user becomes a switching liability when Kingambit is on the field — the +2 boost is automatic, instantaneous, and stacks across multiple Intimidate activations. A team that loops Incineroar between turns to maintain Intimidate pressure is feeding Kingambit two free Swords Dances per game.

The Dark/Steel typing pulls extra weight defensively. Kingambit resists 9 of 18 types — including Ghost, Dragon, and Steel — and is immune to Psychic. Combined with 100/120 physical bulk, it survives most neutral hits and uses Sucker Punch to close out games. Priority Dark STAB lands before slower threats can react, and at +2 Attack from Defiant it threatens clean OHKOs.

Common sets

Common partners

What beats it

Fighting-type moves are 4× super effective — the cleanest counter. Sneasler’s Close Combat threatens an OHKO, and Conkeldurr’s Drain Punch under Trick Room hits with reverse-speed advantage. Fire and Ground hit for 2×: Garchomp Earthquake or VolcaronaVolcaronapokemonThe format's most explosive special setup sweeper. One Quiver Dance turns its 135 Special Attack into a wallbreaker that outspeeds the field.Click to read more → Heat Wave handle Kingambit if it can’t safely Sucker Punch first. The structural answer is don’t trigger Defiant — lead something that doesn’t carry Intimidate, or Mega Evolve in rather than switching the Intimidate user in.