Mega Pidgeot’s identity is HurricaneHurricanemoveA Flying-type special move with 110 base power — normally 70% accurate, but 100% accurate in rain.Click to read more →. Hurricane is a 110-base-power Flying move that hits both opposing Pokémon simultaneously — but it normally only lands 70% of the time. No Guard makes it hit every time, turning an unreliable high-risk nuke into one of the most consistent spread damage options in the format.
At 135 base Special Attack with STABSTABmechanicSame-Type Attack Bonus: a move deals ×1.5 damage when its type matches one of the user's types.Click to read more →, Mega Pidgeot’s Hurricane deals serious chip damage to both opponents every turn. Spread moves deal 75% damage when hitting two targets, but the consistency makes up for the reduction.
The accuracy trade-off
No Guard works both ways. Moves targeting Mega Pidgeot also always hit — including normally inaccurate moves like Stone Edge (80% accurate), BlizzardBlizzardmove110 base power Ice-type spread move. 70% accuracy normally, but always hits in Snow weather. The signature offensive move on Snow teams.Click to read more → (70%), and Focus Blast (70%). Opponents can exploit this: Stone Edge becomes guaranteed and hits Flying for 2×.
Tailwind synergy
Mega Pidgeot often uses TailwindTailwindmoveDoubles the Speed of every Pokémon on your side for 4 turns. Often paired with Prankster for instant priority setup.Click to read more → itself before attacking. Tailwind doubles the Speed of the whole team for four turns. At base 121 Speed, Mega Pidgeot under Tailwind reaches a level where almost nothing can outspeed it.
What stops it
- Rock-type moves — Flying is 2× weak to Rock. Stone Edge always hits with No Guard. Tyranitar’s Rock SlideRock SlidemoveA Rock-type spread move with 75 base power and a 30% flinch chance on each target it hits.Click to read more → hits for guaranteed spread damage.
- Electric-type moves — Flying is also 2× weak to Electric. Rotom-Wash and Raichu are common threats.
- Ice-type moves — Flying is 2× weak to Ice. A Blizzard from an opponent under No Guard always lands.